What leading a student STEAM program taught me about real leadership
It turns out running conferences in high school is surprisingly good training for running a company.
Not because the skills are the same — they're not, exactly. But because the conditions are. No budget. No authority. No one who has to listen to you. Just a group of people who showed up because they believed in something, and you, trying to figure out how to make that belief into something real.
The thing no one tells you
Leadership isn't a title. It's not a role you're given. It's a decision you make — usually in a moment where it would be easier not to.
When I was running Launch, I learned that the hard way. You can't make anyone do anything. You can only create the conditions where people want to show up, want to contribute, want to be part of something.
That's a fundamentally different skill than management. And it's the one that matters most.
What carried forward
The instinct to build with people, not just for them. The understanding that a team isn't a resource — it's the whole point. The belief that if you create the right environment, people will do extraordinary things without being asked.
These aren't things I learned from a book. They're things I learned from trying to organise a conference with no money, no experience, and a group of people who had every reason to quit but didn't.
Why I still think about it
Because every company, every venture, every project I've been part of since then has confirmed the same thing: the quality of what you build is a direct reflection of how the people building it feel.
Get that right, and everything else follows.